<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Free Open Source Software on blog</title><link>https://blog.taylorcaton.com/tags/free-open-source-software/</link><description>Recent content in Free Open Source Software on blog</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Fri, 04 Sep 2026 21:14:46 -0400</lastBuildDate><atom:link href="https://blog.taylorcaton.com/tags/free-open-source-software/index.xml" rel="self" type="application/rss+xml"/><item><title>Super Mario Bros. Remastered</title><link>https://blog.taylorcaton.com/posts/super-mario-bros-remastered/</link><pubDate>Fri, 04 Sep 2026 21:14:46 -0400</pubDate><guid>https://blog.taylorcaton.com/posts/super-mario-bros-remastered/</guid><description>&lt;p class="post-topic-image"&gt;&#10; &lt;iframe width="560" height="315" src="https://www.youtube.com/embed/burutbxZoac" title="Super Mario Bros. Remastered on YouTube" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen&gt;&lt;/iframe&gt;&#10;&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Source: &lt;a href="https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public"&gt;https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public&lt;/a&gt;&lt;/li&gt;&#10;&lt;li&gt;A remake of SMB1 in Godot by JoeMama.&lt;/li&gt;&#10;&lt;li&gt;Ships with none of Nintendo&amp;rsquo;s assets. You hand it your own NES ROM on first boot and it pulls what it needs out of that.&lt;/li&gt;&#10;&lt;li&gt;SMB1, The Lost Levels, Super Mario Bros. Special, and All Night Nippon all in the same package, all with the same treatment.&lt;/li&gt;&#10;&lt;li&gt;Widescreen, cleaned-up sprites, tighter physics, resource packs, custom characters, and a level editor.&lt;/li&gt;&#10;&lt;/ul&gt;</description></item><item><title>Ridge Racer Collection</title><link>https://blog.taylorcaton.com/posts/ridge-racer-collection/</link><pubDate>Thu, 27 Aug 2026 12:00:00 -0400</pubDate><guid>https://blog.taylorcaton.com/posts/ridge-racer-collection/</guid><description>&lt;p class="post-topic-image"&gt;&#10;&lt;iframe width="560" height="315" src="https://www.youtube.com/embed/8FoFNp7EkiM" title="Ridge Racer Collection on YouTube" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen&gt;&lt;/iframe&gt;&#10;&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Project Repo: &lt;a href="https://github.com/wanszai/Ridge-Racer-Collection"&gt;Ridge Racer Collection&lt;/a&gt;&lt;/li&gt;&#10;&lt;li&gt;Runs on natively on PC.&lt;/li&gt;&#10;&lt;li&gt;Supports wheels, pedals, shifters, and force feedback.&lt;/li&gt;&#10;&lt;li&gt;Support the author on &lt;a href="https://ko-fi.com/wanszai"&gt;Ko-fi&lt;/a&gt;.&lt;/li&gt;&#10;&lt;/ul&gt;</description></item></channel></rss>