<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>taylor caton on blog</title><link>https://blog.taylorcaton.com/</link><description>Recent content in taylor caton on blog</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Sat, 12 Sep 2026 11:13:43 -0400</lastBuildDate><atom:link href="https://blog.taylorcaton.com/index.xml" rel="self" type="application/rss+xml"/><item><title>Notable PC Ports</title><link>https://blog.taylorcaton.com/posts/notable-pc-ports/</link><pubDate>Sat, 12 Sep 2026 11:13:43 -0400</pubDate><guid>https://blog.taylorcaton.com/posts/notable-pc-ports/</guid><description>&lt;p class="post-topic-image"&gt;&#10; &lt;img src="https://blog.taylorcaton.com/images/posts/notable-pc-ports/image.png" alt="Native PC Ports" /&gt;&#10;&lt;/p&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;&lt;strong&gt;3D Pinball for Windows: Space Cadet&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://github.com/k4zmu2a/SpaceCadetPinball"&gt;https://github.com/k4zmu2a/SpaceCadetPinball&lt;/a&gt;&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;A decompilation of the pinball table that came with Windows XP.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;&lt;strong&gt;Castlevania: Symphony of the Night&lt;/strong&gt;&lt;/p&gt;&#10;&lt;p&gt;&lt;a href="https://github.com/BlackLabelHQ/SymphonyRecomp"&gt;https://github.com/BlackLabelHQ/SymphonyRecomp&lt;/a&gt;&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;SymphonyRecomp builds from the US PS1 disc.&lt;/li&gt;&#10;&lt;li&gt;Still open beta but plays start to finish, and the widescreen is real widescreen, with the sprite loading and enemy activity. There&amp;rsquo;s a built-in randomizer too.&lt;/li&gt;&#10;&lt;li&gt;BlackLabelHQ makes a point of saying theirs is written entirely by hand.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;&lt;strong&gt;Jet Moto / 2 / 3&lt;/strong&gt;&lt;/p&gt;</description></item><item><title>BlueSCSI</title><link>https://blog.taylorcaton.com/posts/blue-scsi/</link><pubDate>Fri, 11 Sep 2026 19:40:47 -0400</pubDate><guid>https://blog.taylorcaton.com/posts/blue-scsi/</guid><description>&lt;p class="post-topic-image"&gt;&lt;img src="https://blog.taylorcaton.com/images/posts/blue-scsi/image.png" alt="A BlueSCSI v2 board, a small blue PCB with a Raspberry Pi Pico and a microSD slot"&gt;&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&lt;a href="https://bluescsi.com"&gt;BlueSCSI&lt;/a&gt; — an open source, open hardware SCSI emulator built on the Raspberry Pi Pico.&lt;/li&gt;&#10;&lt;li&gt;Stands in for the hard drive in my Mac Plus. Disk images live on a microSD card; name the file correctly and the machine just boots.&lt;/li&gt;&#10;&lt;li&gt;The Pico W version also emulates a DaynaPORT SCSI/Link, which means a 1986 Macintosh gets Wi-Fi over the SCSI bus.&lt;/li&gt;&#10;&lt;li&gt;Alongside my nettalk docker container, I was able to print to a modern printer via wifi + localtalk emulation.&lt;/li&gt;&#10;&lt;/ul&gt;</description></item><item><title>Super Mario Bros. Remastered</title><link>https://blog.taylorcaton.com/posts/super-mario-bros-remastered/</link><pubDate>Fri, 04 Sep 2026 21:14:46 -0400</pubDate><guid>https://blog.taylorcaton.com/posts/super-mario-bros-remastered/</guid><description>&lt;p class="post-topic-image"&gt;&#10; &lt;iframe width="560" height="315" src="https://www.youtube.com/embed/burutbxZoac" title="Super Mario Bros. Remastered on YouTube" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen&gt;&lt;/iframe&gt;&#10;&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Source: &lt;a href="https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public"&gt;https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public&lt;/a&gt;&lt;/li&gt;&#10;&lt;li&gt;A remake of SMB1 in Godot by JoeMama.&lt;/li&gt;&#10;&lt;li&gt;Ships with none of Nintendo&amp;rsquo;s assets. You hand it your own NES ROM on first boot and it pulls what it needs out of that.&lt;/li&gt;&#10;&lt;li&gt;SMB1, The Lost Levels, Super Mario Bros. Special, and All Night Nippon all in the same package, all with the same treatment.&lt;/li&gt;&#10;&lt;li&gt;Widescreen, cleaned-up sprites, tighter physics, resource packs, custom characters, and a level editor.&lt;/li&gt;&#10;&lt;/ul&gt;</description></item><item><title>T&amp;W Oyster Bar</title><link>https://blog.taylorcaton.com/posts/t-and-w-oyster-bar/</link><pubDate>Thu, 03 Sep 2026 19:31:42 -0400</pubDate><guid>https://blog.taylorcaton.com/posts/t-and-w-oyster-bar/</guid><description>&lt;p class="post-topic-image"&gt;&#10; &lt;img src="https://blog.taylorcaton.com/images/posts/t-and-w-oyster-bar/image.png" alt="T&amp;W Oyster Bar" /&gt;&#10;&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Website: &lt;a href="https://tw-oysterbar.com/"&gt;https://tw-oysterbar.com/&lt;/a&gt;&lt;/li&gt;&#10;&lt;li&gt;Raw oysters as good as any I&amp;rsquo;ve had. Cold, clean, shucked in front of you at the bar.&lt;/li&gt;&#10;&lt;li&gt;Open since 1971 and six miles north of the Emerald Isle bridge on Hwy 58. Everybody else is fighting for a table on the island.&lt;/li&gt;&#10;&lt;li&gt;They claim the original hushpuppy was invented about six miles from the building. Take that as you will, but theirs are good.&lt;/li&gt;&#10;&lt;li&gt;Off the beaten path, and the locals keep it full through the &amp;lsquo;ber months.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;&lt;a href="https://www.google.com/maps/search/?api=1&amp;amp;query=T%26W%20Restaurant%20and%20Oyster%20Bar%202383%20NC-58%20Peletier%20NC&amp;amp;query_place_id=ChIJC6f3eHrkqIkRMDCbYcXklgE"&gt;2383 NC-58, Peletier, NC 28584&lt;/a&gt;&lt;/p&gt;</description></item><item><title>Surry County Ground Steak Trail</title><link>https://blog.taylorcaton.com/posts/ground-steak-trail/</link><pubDate>Wed, 02 Sep 2026 09:15:00 -0400</pubDate><guid>https://blog.taylorcaton.com/posts/ground-steak-trail/</guid><description>&lt;p class="post-topic-image"&gt;&#10; &lt;img src="https://blog.taylorcaton.com/images/posts/ground-steak-trail/image.png" alt="Ground Steak Trail" /&gt;&#10;&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Trail website: &lt;a href="https://groundsteaktrail.org/"&gt;https://groundsteaktrail.org/&lt;/a&gt;&lt;/li&gt;&#10;&lt;li&gt;A &amp;lsquo;food&amp;rsquo; trail through Surry County hitting the diners and burger joints that serve ground steak: a loose-meat sandwich that&amp;rsquo;s a Depression-era cousin to the hamburger.&lt;/li&gt;&#10;&lt;li&gt;It exists because cooks in the 1930s needed a pound of beef to feed more people. Story goes it started at the old Canteen Restaurant in Mount Airy and spread out to Pilot Mountain, Dobson, and Elkin from there.&lt;/li&gt;&#10;&lt;li&gt;The trail launched in 2023 and has grown since. Most stops are in Mount Airy, with more in Dobson, Pilot Mountain, and Elkin, plus one just over the line in Cana, Virginia.&lt;/li&gt;&#10;&lt;li&gt;Dobson throws a Ground Steak Festival in June if you&amp;rsquo;d rather do the whole trail in one parking lot.&lt;/li&gt;&#10;&lt;li&gt;Simple, delicious, cheap.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;&lt;strong&gt;Personal favorite: Dairy Center&lt;/strong&gt;&lt;/p&gt;</description></item><item><title>Metroid Prime Origins</title><link>https://blog.taylorcaton.com/posts/metroid-prime-origins/</link><pubDate>Sun, 30 Aug 2026 08:50:36 -0400</pubDate><guid>https://blog.taylorcaton.com/posts/metroid-prime-origins/</guid><description>&lt;p class="post-topic-image"&gt;&#10; &lt;img src="https://blog.taylorcaton.com/images/posts/metroid-prime-origins/image.png" alt="Zelda Dungeons of Infinity" /&gt;&#10;&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Project Details: &lt;a href="https://www.reddit.com/r/Metroid/comments/1vhmcf8/metroid_prime_origins_new_fan_game_out_now/"&gt;https://www.reddit.com/r/Metroid/comments/1vhmcf8/metroid_prime_origins_new_fan_game_out_now/&lt;/a&gt;&lt;/li&gt;&#10;&lt;li&gt;The team behind one of my favorite fangames ( Castlevania Revamped ) has made a 2D version of Metroid Prime Origins&lt;/li&gt;&#10;&lt;li&gt;&lt;em&gt;Love&lt;/em&gt; these passion projects. &lt;a href="https://metroid2remake.blogspot.com/"&gt;AM2R&lt;/a&gt; is a similar excellent fangame&lt;/li&gt;&#10;&lt;/ul&gt;</description></item><item><title>Zelda Dungeons of Infinity</title><link>https://blog.taylorcaton.com/posts/zelda-dungeons-of-infinity/</link><pubDate>Sat, 29 Aug 2026 11:45:39 -0400</pubDate><guid>https://blog.taylorcaton.com/posts/zelda-dungeons-of-infinity/</guid><description>&lt;p class="post-topic-image"&gt;&#10; &lt;img src="https://blog.taylorcaton.com/images/posts/zelda-dungeons-of-infinity/image.png" alt="Zelda Dungeons of Infinity" /&gt;&#10;&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Project website: &lt;a href="https://justinbohemier.wixsite.com/portfolio/game-design"&gt;https://justinbohemier.wixsite.com/portfolio/game-design&lt;/a&gt;&lt;/li&gt;&#10;&lt;li&gt;A procedurally generated roguelike dungeon crawler built from scratch in GameMaker Studio with A Link to the Past assets. Not a ROM hack.&lt;/li&gt;&#10;&lt;li&gt;I&amp;rsquo;ve never completed it, the difficulty ramps up in the later stages.&lt;/li&gt;&#10;&lt;/ul&gt;</description></item><item><title>Ridge Racer Collection</title><link>https://blog.taylorcaton.com/posts/ridge-racer-collection/</link><pubDate>Thu, 27 Aug 2026 12:00:00 -0400</pubDate><guid>https://blog.taylorcaton.com/posts/ridge-racer-collection/</guid><description>&lt;p class="post-topic-image"&gt;&#10;&lt;iframe width="560" height="315" src="https://www.youtube.com/embed/8FoFNp7EkiM" title="Ridge Racer Collection on YouTube" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen&gt;&lt;/iframe&gt;&#10;&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Project Repo: &lt;a href="https://github.com/wanszai/Ridge-Racer-Collection"&gt;Ridge Racer Collection&lt;/a&gt;&lt;/li&gt;&#10;&lt;li&gt;Runs on natively on PC.&lt;/li&gt;&#10;&lt;li&gt;Supports wheels, pedals, shifters, and force feedback.&lt;/li&gt;&#10;&lt;li&gt;Support the author on &lt;a href="https://ko-fi.com/wanszai"&gt;Ko-fi&lt;/a&gt;.&lt;/li&gt;&#10;&lt;/ul&gt;</description></item><item><title>Hello</title><link>https://blog.taylorcaton.com/posts/hello/</link><pubDate>Wed, 26 Aug 2026 19:24:32 -0400</pubDate><guid>https://blog.taylorcaton.com/posts/hello/</guid><description>&lt;section class="home-stack"&gt;&#10; &lt;h2&gt;stack&lt;/h2&gt;&#10; &lt;ul&gt;&#10; &lt;li&gt;&lt;a href="https://gohugo.io/" target="_blank" rel="noreferrer"&gt;Hugo&lt;/a&gt;&lt;/li&gt;&#10; &lt;li&gt;&lt;a href="https://github.com/" target="_blank" rel="noreferrer"&gt;GitHub&lt;/a&gt;&lt;/li&gt;&#10; &lt;li&gt;&lt;a href="https://www.jenkins.io/" target="_blank" rel="noreferrer"&gt;Jenkins&lt;/a&gt;&lt;/li&gt;&#10; &lt;li&gt;&lt;a href="https://caddyserver.com/" target="_blank" rel="noreferrer"&gt;Caddy&lt;/a&gt;&lt;/li&gt;&#10; &lt;li&gt;&lt;a href="https://www.docker.com/" target="_blank" rel="noreferrer"&gt;Docker&lt;/a&gt;&lt;/li&gt;&#10; &lt;li&gt;&lt;a href="https://letsencrypt.org/" target="_blank" rel="noreferrer"&gt;LetsEncrypt&lt;/a&gt;&lt;/li&gt;&#10; &lt;li&gt;&lt;a href="https://ubuntu.com/" target="_blank" rel="noreferrer"&gt;Ubuntu&lt;/a&gt;&lt;/li&gt;&#10; &lt;/ul&gt;&#10;&lt;/section&gt;&#10;&lt;hr&gt;&#10;&lt;p&gt;Deployed by Jenkins, not by hand.&lt;/p&gt;</description></item></channel></rss>